import socket server_address=('127.0.0.1',5578) user_limit=int(8) def main(): tcp_server=socket.socket(socket.AF_INET,socket.SOCK_STREAM) tcp_server.bind(server_address) tcp_server.listen(user_limit) #Wait until Connection client,client_address=tcp_server.accept() print('Connection From',client_address) while True: #Wait until Recv One Byte recv_type=client.recv(1) #Connection Closed if len(recv_type)==0: print('Connection Lost') break recv_type=int.from_bytes(recv_type,byteorder='big',signed=False) if recv_type==0: print('Client Quit') break elif recv_type==1: recv_len=client.recv(1) #Should be Same with Client recv_len=int.from_bytes(recv_len,byteorder='big',signed=False) recv_message=client.recv(recv_len) recv_message=recv_message.decode('utf-8') print(recv_message) client.close() if __name__=='__main__': main()
import socket server_address=('127.0.0.1',5578) def main(): server=socket.socket(socket.AF_INET,socket.SOCK_STREAM) server.connect(server_address) print('Connect Finished') while True: message=input('') if message=='Q': mess_type=int(0) mess_type=mess_type.to_bytes(1,byteorder='big',signed=False) server.sendall(mess_type) break else: mess_type=int(1) mess_type=mess_type.to_bytes(1,byteorder='big',signed=False) message=message.encode('utf-8') message_len=len(message) message_len=message_len.to_bytes(1,byteorder='big',signed=False) server.sendall(mess_type+message_len+message) server.close() if __name__=='__main__': main()